We’re coming, marching, rolling down the hill like an armored brigade of coffee-drinking chipmunks! ETA? 23rd of March 2010, so you better get your helmet out of the closet and strap on that pack of grenades! Believe it or not, but once we’ll roll in, there’s no turning back. We really want to rock your gamedesigning world – and by „rocking” we mean „turning it into something sweet & shiny, that tastes like cherries„. Because that’s what half-rockers, half-armored brigades do, right?
Lame jokes aside, since our deadline is just around the corner, we might as well just tell you what exactly Panzer Flakes is gonna’ be about. Some of you may know this already, some may be surprised, but we’ve decided to postpone our plans for world domination and concentrate on something that can genuinly make profit and enable us all to buy new socks and pay for our hoggish World of Warcraft gaming habits. Just coincidentally we happen to love this „something” more than anything else in the world (not counting our girlfriends and bacon, of course). That „something” – of course – is gamedesign.
We want to be your one-stop solution for all your gamedesigning needs, a gamedesign store that you can rely on: We will give you music, we will give you graphics, and textures, and sounds, and other high-quality game components, wrapped in substancial amounts of awesomeness. All with an attractive pricetag and a 100% royalty-free license. Sounds good? Well, there’s more, as we will be supplying you with a loyalty program (…that works!), lots of freebies and a few surprises as well, some of them available from the start, others showing up later in 2010. Plus, there’s the PanzerFlakes Gamedesign Studio, but… let’s not draw all of our aces at once, oi?
The store will start off slow, with just a slice of our product base present at the very beginning, and we’ll build up from there on a regular basis, adding new content every week, every month, every Colonial Day and every Bhassabhogh (which is, apparently, cthulhulian for „friday„). Believe us or not, but we’re going to release a can of gamedesigning blitzkrieg on you, sir, and it’s going to be a very boomey and explosey one indeed!
As for now, all you can do is wait… And sign up to our Facebook fanpage and Twitter account.
Check them out, join up, and be sure to revisit us after 5th of March, once our gamedesign store – the main feature of this site – is up and away, shooting down marsian UFO’s from the sky and cutting up sectoid’s on the autopsy table (yup, we’re one of those people who don’t get bored with 15-year old X-Com: UFO Defense references)… Making a long story short: come back and you won’t be disapointed.
And as of now… Be strong. Eat panzers.













WHOOOO! ALL THIS WAITING AND IT IS FINALLY HERE
looks great guys keep up the great work. I am a big fan of your work.
DOUBLE POINTS FOR POSTING FIRST ^^
Yay! It’s here. The long wait is over.
I can’t wait to see your graphic packs!!!!